Session Summary

Act 1: Arrival at Kalaman

Party arrives at Kalaman by boat, seeing big towers as they approach.

The Refugee Crisis:

  • 100 refugee camps outside the city on the shore
  • Camps filled with refugees from different places (not just Vogler)
  • City is being overwhelmed by the refugee influx
  • Making camp outside city walls

Act 2: The Ancient Kender

Haive’s Divine Encounter:

  • Haive helped an old kender man with a sprained ankle
  • When Haive healed the ankle, the old man’s head snapped in the other direction
  • Haive was transported into another dimension - spiritual/deity realm
  • Deity revealed: This kender predates The Cataclysm (impossibly old)
  • Haive received a blessing from his deity

Act 3: The Gate

City Entry Problems:

  • Guards at the gate turning away certain races (discrimination)
  • Guards have no specific insignia (unusual - whose authority?)
  • Long customs line along city walls outside
  • Tattered merchant stalls outside walls
  • Priest preaching to everyone in line

Act 4: Silus Tries to Skip the Line

Failed Attempt:

  • Silus went to front of line trying to get in early
  • Guard stopped the party
  • Silus claimed business with Mages of High Sorcery
  • Guard didn’t know what that was - forced party back in line

The Supervisor:

  • Guard supervisor (Sodin) being a hardass
  • Baccahrus family entered ahead of time (privilege/influence)
  • Supervisor eventually lets party in to represent Vogler
  • Party given audience to make case for refugee shelter

Act 5: Entering Kalaman

Sodin’s Decision:

  • Sodin lets party in (seems disinterested)
  • Party enters Kalaman

The Forges:

  • Kadmos Forge - on the left
    • Short door (presumably dwarven forge)
  • Tyria Forge - on the right
    • Sharper, less smoke
    • Sounds of hot steel

Act 6: Tyria’s Magic Shop

Silus Visits Tyria Forge:

  • Owner is a dwarf, better kempt than typical
  • She has a talisman from Mages of High Sorcery
  • Opens secret door in the back
  • Runs a hidden magic shop behind the forge
  • Another sweaty dwarf bursts into the shop

Act 7: Preparing the Case

Mission:

  • Party heading to castle to argue why Vogler refugees should be housed
  • Plan: Leverage information about Red Dragon Army to secure entry

Act 8: Baccahrus Confrontation

Outside the Hall:

  • Baccahrus the Young tries to block party entrance
  • His father inside speaking for the people
  • Silus uses mage hand to unbuckle Baccahrus’s pants in public as they round the corner
  • Public humiliation

Act 9: Audience with the Governor

Meeting Governor Kaeloph Meit:

The Council Meeting:

  • Party sent away while councillors deliberate
  • DECISION: Refugees allowed inside walls
  • Given food and shelter

Act 10: The Deal

Conditions for Refuge:

  • Party must share ALL information about Red Dragon Army
  • Every scout Kalaman sent never came back - desperate for intelligence
  • Party offered positions as informants
  • Will receive pay

Who Accepted:

Payment/Symbol:

  • Given blue and gold symbol of Kalaman (identification/badge)
  • Given special housing

Act 11: Training Offer

Haive’s Observation:

Act 12: The Ergothian Merchants

Zagreus’s Past:

  • Saw merchants outside wearing same armor as Zagreus
  • They scoffed at him (recognition? Shame? Rivalry?)
  • Ergoth connection

Act 13: Wyhan’s Apothecary

Thalia and Silus Visit Wyhan:

The Scroll:

  • Good we didn’t open it - would have been bad
  • Sealed for Wyhan only

The Interview:

  • Wyhan asked questions:
    • Why do you do magic?
    • What robe are you? (robed orders: Black, White, Red?)
  • Long discussion about magic

Critical Information:

Wyhan’s Offer:

  • Willing to sponsor Silus and Thalia
  • Sees their potential
  • Condition: Must pledge (to Mages of High Sorcery? To a robed order?)
  • (Session cuts off mid-conversation)