Type: Settlement (Major City) Leadership: Governor Kaeloph Meit

What We Know

  • Major city with big towers visible from approach
  • Under refugee crisis - 100 camps outside walls
  • Refugees from many different regions, not just Vogler
  • City walls with customs line
  • Tattered merchant stalls outside walls
  • Priest preaching to refugees in line

Entry Restrictions

  • Guards turning away certain races (discrimination policy)
  • Guards have no specific insignia (suspicious authority)
  • Long customs process
  • Baccahrus family got priority entry (wealth/influence)
  • Mages of High Sorcery not recognized by gate guards

Notable Locations

  • Kadmos Forge - left side, dwarven (short door)
  • Tyria Forge - right side, sharper, less smoke
  • Castle/Governor’s hall
  • Apothecary shop (Wyhan’s cover)
  • Special housing district (for informants)

Leadership & Government

Military Intelligence Problem

  • Every scout sent to investigate Red Dragon Army never came back
  • Desperate for information
  • Hired party as informants
  • Issued blue and gold symbols for identification

Current Crisis

  • 100 refugee camps outside walls
  • Refugees from multiple regions
  • Red Dragon Army threat
  • No intelligence on enemy movements
  • Discrimination at gates

Party Status in Kalaman

  • Official informants (Silus, Haive, Vaubin, Derret)
  • Special housing provided
  • Blue and gold symbols issued
  • Vogler refugees allowed entry (party’s success)

Session Appearances